🦀
RustInfraJobs High-Yield Rust & AI Systems
Zed Industries logo

Senior Rust Systems & GPU UI Engineer (GPUI & Collaborative CRDTs)

Zed Industries • 📍 US / EU Remote • $185k - $240k USD

Systems Architecture at Zed Industries

Zed renders every glyph and UI element at 120Hz via custom Metal/Vulkan shaders while indexing million-line codebases concurrently across background Rust threads.

Build the multiplayer code editor in pure Rust: 120fps GPU-rendered UI (GPUI), Rope/SumTree CRDTs, and Wasmtime extension sandboxes. Base pay for this remote role sits at $185,000 to $240,000 USD plus equity.

What You Will Own in Production

  • Enhance `gpui` rendering performance on Linux/Windows/macOS, optimize `SumTree` rope manipulations, and expand LSP/DAP protocol tooling.
  • Profile CPU cache misses, syscall bottlenecks, and tail latency spikes across GPUI, wgpu, Wasmtime services using hardware perf counters and flamegraphs.
  • Review architectural RFCs and maintain strict memory-safety invariants in async and unsafe Rust blocks.

Background We Look For

  • Production track record shipping low-level systems in Rust, C, or C++ with deep fluency in GPUI, wgpu, Wasmtime, Serde, Tokio.
  • Hands-on experience debugging Linux kernel networking, NVMe storage, or GPU compute pipelines under heavy load.
  • Compensation: $185,000 to $240,000 USD per year, equity grant, and full remote workstation budget (US / EU Remote).

Apply to Zed Industries (GPUI / wgpu)

Direct ATS link for Zed Industries's Senior Rust Systems & GPU UI Engineer (GPUI & Collaborative CRDTs) opening (`gh_src=rustinfrajobs.com`).

Apply on Zed Industries ATS ↗