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RustInfraJobs High-Yield Rust & AI Systems
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Senior Rust Systems Engineer (GPU Terminal & Cross-Platform UI)

Warp • 📍 US Remote • $185k - $250k USD

Why Warp Uses Rust Here

Latency spikes kill throughput. Warp renders terminal grids at 120fps directly on the GPU via Metal, Vulkan, DX12, and WebGL2/WebGPU, parsing gigabytes of ANSI escape sequences per second without dropping frames.

We are hiring a Senior Rust Systems Engineer (GPU Terminal & Cross-Platform UI) (US Remote) at $185,000 to $250,000 USD. Optimize PTY throughput and SIMD VT100 escape parsing, reduce input-to-photon latency, and build sandboxed agent execution environments.

Day-to-Day Engineering Scope

  • Architect and benchmark core crates built around wgpu and GPUI and egui and Tokio and Wasmtime.
  • Replace allocation-heavy paths with zero-copy buffers, arena allocators, or lock-free ring queues.
  • Pair with upstream open-source maintainers and internal platform teams to ship fault-tolerant releases.

Technical Expectations & Pay

  • Demonstrated mastery of Rust ownership, pinning, lifetimes, and concurrency primitives (wgpu, GPUI, egui).
  • Comfort reading assembly output (`cargo asm`), kernel tracepoints, or wire protocol captures when abstractions leak.
  • Verified package: $185,000 to $250,000 USD base salary plus competitive equity and global remote healthcare.

Apply to Warp (wgpu / GPUI)

Direct ATS link for Warp's Senior Rust Systems Engineer (GPU Terminal & Cross-Platform UI) opening (`gh_src=rustinfrajobs.com`).

Apply on Warp ATS ↗